On the other hand, guns and rifles don’t look that much different from what you’d find in the base 7D2D experience. Upclose and personal tools of destruction include frying pans, swords, pitchforks, maces, and cleavers. Outside of the existing vanilla 7D2D weapons, Apocalypse Now packs a smattering of additional ranged and melee weapons you can use to obliterate your zombie foes. To level up, you’ll need to read 10 books per class that you need to craft through Research notes at a Research Desk. Each class has 10 levels and obtaining Schematics for each of them is of high importance for progression. This means you don’t have to make any hard choices to kick things off. What’s particularly cool about this mod is that it makes all available class quests available right off the bat. Class SystemĪpocalypse Now has seven classes for you to progress through: Apocalypse Now FeaturesĪs with any overhaul mod, it’s all about the extra mechanics, items, and systems, and Apocalypse Now packs a punch in that department. It makes it so that every 7 Days to Die fan can enjoy this regardless of their skill level. Where most overhaul mods focus on giving you a massive challenge to tackle, Apocalypse Now has a more thoughtful design. This makes the pacing enjoyable as the mod never gives you more than you can handle. At the same time, the curve doesn’t aim to toss you in the deep end too quickly. You’ll quickly find that you’re always working towards fighting bigger and badder zombies, giving the whole experience a bit of a long-game horde mode sort of feel. Killerbunny264 has infused a lot of their own designs into this mod. While you’ll notice Apocalypse Now makes use of modlets built by other creators, don’t let this fool you into thinking it’s just a curated pack. Its primary claim to fame lies in its gamestage system which paces the experience in accordance to your tech level. What is Apocalypse Now?Īpocalypse Now is an overhaul mod built by a modder called Killerbunny264. If you’re looking to get a head start on playing Apocalypse Now, then check out our guide below to get yourself fully prepared before you dive in. ![]() You won’t be feeling like a god by day 2 but there isn’t anything out there to make things needlessly hard either. The result is a 7D2D mod that presents a challenge without overwhelming you too much. Apart from the usual changes to the way the base 7 Days to Die experience flows, this mod goes a step further by placing a spin on horde mode survival games. It's a giant coastal ocean with a lot of islands.Apocalypse Now is one of the most fun overhaul mods you can try out. If you travel that far you can see the radiation border that defines the limit (yes, even in Random Gen).įrom my limited experience, cfbmoo1's pic above and others I've seen in the Official Forum, my theory is the closer you get to this "map border", the crazier/more numerous the water becomes, until it's almost nothing but water near the radiation limit. xml if desired, but there is a default max travel-distance limit now, because of a chr.-shaking bug). Here's the thing: Random-Gen now has a "default" max travel size of 10000 (you can alter this via. The block of city surrounded by water has buildings sunken into the land, for example, and the weird roads/roads connecting areas is just the way the map spawned. ![]() Its also very clear from the screenshot that there was some manual destruction of the land and maybe connecting multiple lakes/waterways.I did nothing to the land myself. Ursprünglich geschrieben von mythal:But its more of a river than a lake!No, you're mistaking my snaking edge-exploring for the size/shape of the water.
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